Pucino was asked about desired subscriber numbers for WAR40K, which is being developed by Vigil Games, but declined to offer any details.
"We haven't gotten specific yet, we're a couple of years away here from release and certainly as we get closer we'll give some specifics with regards to break-even or target users," he said.
Want, I think.But 'Side with the forces of Order or Vile Hosts of Destruction' probably means that strained ass Imperium / Eldar / Tau? concordance THQ used in Winter Assault with PVP vs Chaos / Orks, with Necrons and 'nids providing additional (and especially raid level) NPCs. Roster balance and class availability will be.. interesting, and could possibly wreck the game if poorly done.
HQ sent a letter to several media outlets clarifying the situation:
It has come to THQ's attention that some media are reporting that we've announced game details and a release date for our upcoming massively multiplayer online project, Warhammer 40,000: Dark Millennium Online.
At this time THQ has not officially announced a release date and any reported features are pure speculation. THQ will announce confirmed game features and an official release date at a later time.
late last month, THQ announced that DMO would shed its MMO skin and reinvent itself as a single-player title.
Bilson says that much of what makes the game unique will remain intact, and most importantly, WAR40K "is still sitting with the people who invented it five years ago, and honestly, they are incredibly excited about the new direction."
While you wouldn't expect anything less than positive spin from a bigwig whose company has seen better days, the interview still manages to make the new title sound pretty intriguing. "If you liked Space Marine, you're gonna love this thing. It's much deeper. Space Marine was designed as a console experience. This one has tremendous multiplayer gameplay, and there is a lot going on in this game that's spectacular," Bilson says.
I saw that. I can't say it gives me confidence in the game because the things that make an MMO great are usually not what makes a single player game great.