semi-related spook articleThe files were obtained by the Guardian and are being published on Monday in partnership with the New York Times and ProPublica.
The agencies, the documents show, have built mass-collection capabilities against the Xbox Live console network, which boasts more than 48 million players.
Real-life agents have been deployed into virtual realms, from those Orc hordes in World of Warcraft to the human avatars of Second Life. There were attempts, too, to recruit potential informants from the games' tech-friendly users.
Intel chips could let US spies inside: expert
http://www.afr.com/p/technology/intel_c ... gCWKt5tFtI