Need more info to give you a solid recommendation. Are you buying a new video card for an existing system or new? What graphics bus are you using? If you're staying with AGP want to spend $200 or less, I recommend checking out the Geforce 6600GT. Here's one on Newegg that is under $200 and is a decent AGP card.
Loon
a serious post
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It was never on the motherboard back in the Voodoo days, they just had a cable you connected to two cards with.Ginlaan wrote:Its not false at all.
SLI was not pratical on ANY mb when SLI was introduced. And it has stayed that way untill the last year and half. Yea its was available but it was by no means pratical.
It was, indeed, very practical. And, back in the day, it would've blown your mind!

Therefore, False.
Back in the day if you were a true gamer you had a voodoo in your rig.

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SLI means a different thing to what it meant back in the Voodoo days.
SLI (scan line interleaving) with the Voodoo cards meant each card rendered alternate scan lines. The second card sent its lines through a analog combination gizmo on the first card via a simple RGB plug.
SLI (scalable link interface) has one NV card rendering the top portion of the screen and the other rendering the bottom portion, with the frame buffers being combined prior to being sent to the RAMDAC.
Either way, it's a cheap trick to (i) sell more cards and (ii) make up for an underperforming card using a gimmick that works for about 70% of applications. The real problem with it is you can't run a prerendered image back through the graphics pipeline simply because you don't know which card the image is on to pump back.
Until both chips have access to the same texture and frame buffers then it's not a particularly good solution.
Dd
SLI (scan line interleaving) with the Voodoo cards meant each card rendered alternate scan lines. The second card sent its lines through a analog combination gizmo on the first card via a simple RGB plug.
SLI (scalable link interface) has one NV card rendering the top portion of the screen and the other rendering the bottom portion, with the frame buffers being combined prior to being sent to the RAMDAC.
Either way, it's a cheap trick to (i) sell more cards and (ii) make up for an underperforming card using a gimmick that works for about 70% of applications. The real problem with it is you can't run a prerendered image back through the graphics pipeline simply because you don't know which card the image is on to pump back.
Until both chips have access to the same texture and frame buffers then it's not a particularly good solution.
Dd
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They should've changed the damn acronyms at least.
Warlord Fallakin Kuvari - 85 Wood Elf Warrior, Brell Serilis forever.
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this is the best cheap education around. tyvm <3
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