Singollo wrote:Sometimes I wonder why I remember the majority of players I grouped/raided with over the course of EQ and events regarding them, even after about eight years, but can't for the life of me recall many people from WoW. Yet I've played WoW longer total time than I spent in EQ.
EQ was a much more traumatic experience, is the best I can figure, which made the players band together much more.
Singollo wrote:Sometimes I wonder why I remember the majority of players I grouped/raided with over the course of EQ and events regarding them, even after about eight years, but can't for the life of me recall many people from WoW. Yet I've played WoW longer total time than I spent in EQ.
EQ was a much more traumatic experience, is the best I can figure, which made the players band together much more.
Dd
EQ was also a much less frenetic game, with all assorted waits and camps and whatnot, which gives more time to socialize. All I remember from grouping experiences in EQ2 and WoW was crashing around blindly, mashing buttons like an epileptic on speed. Plus, I have a suspicion that people are easier to remember when a visual name cue is attached to everything they say, as opposed to, say, ventrilo voices.
Yeah, definitely more traumatic and there was far, far more time waiting and prepping, so you definitely had a great deal more time for chatting. Also, it took much longer to level in EQ and you were in the content for your level longer, which also helped you to get to know people better.
The game was designed where it required human interaction to get anywhere in the game. You wanted to travel somewhere far away? You had to nicely ask someone. You wanted to not die every pull or not have to med 10 minutes between pulls to get your mana back? You asked someone nicely for the buff you needed. It was very hard to play the game without interaction and without some level of common courtesy. The assholes were pretty much weeded out. I know someone who spent a couple days naked in the game because she couldn't seem to politely ask a necro to summon her corpse. Brell was mostly composed of people who could play nice with others and that made it a great and memorable experience.
Yeah, it really did force teamwork and while that was awesome for building alliances and friendships, it wasn't something I had the endurance to keep up with.
WoW is fun, not like EQ, but I can solo so much, ya know? I don't have to spend hours online.
I think we all just outgrew that model (as good as some of the benefits were). That sense of needing help made things a lot more myserious imho. I'll never forget how freaky it was to go grind experience in The Hole (pre-revamp), or Chardok, Howling Stones, etc. You felt like you could find some secret that nobody else had uncovered and it would be right around the corner.
Yeah, I agree, LuLu. Even if we could get the exact same experience now, most of us here would probably pass. And I know that now I'd rather play a game like WoW too, where people are less likely to put expectations on me, and my play experience is more on my own terms. And I really got burnt out on being a guild leader the first time around. All the stress and long hours of a corporate grind job without any of the paycheck or parking spot. Still, good times though, and met some good people.
Freecare Spiritwise wrote:Yeah, I agree, LuLu. Even if we could get the exact same experience now, most of us here would probably pass. And I know that now I'd rather play a game like WoW too, where people are less likely to put expectations on me, and my play experience is more on my own terms. And I really got burnt out on being a guild leader the first time around. All the stress and long hours of a corporate grind job without any of the paycheck or parking spot. Still, good times though, and met some good people.
Damn, yeah, leadership was a grind. And the worst part was when you finally realized you had gotten too tired to be effective anymore. But that heartbeat of success against all the odds...
Hey, Dd, I'll kite the waitstaff if you share the l00t from the kitchen~
Reyy, that's hilarious to me. I've been confused for a bard far more often any other class when people try and remember who I am/was.
I've been a rogue, shadowknight, and beastlord, but never a bard.
To be fair to Kulanae though, I did think he was a woman for about three and a half years.
Arathena wrote:Hey, Dd, I'll kite the waitstaff if you share the l00t from the kitchen~
Now we just need some placemats to work out groups on...
Dd
Train to the mens room!!
Instancing was a big contributor to the death of social gaming, but WoW's 'dungeon finder' was the nail in the coffin. The dungeon finder should have been set up like their raid finder...make better loot for the people who actually take the time to set up their own groups. If someone made an MMO that focused on not making all of the mistakes EQ and WoW made they would make billions...
I'd like to see things from your point of view but I can't get my head that far up my ass.
Kulaf wrote:Can't have a dungeon finder without instancing. Can't have LFR without instancing. It's all predicated on instancing.
Right, but WoW, at one point, had both. They had World Bosses that dropped raid loot, and there were rare spawn elite mobs that popped up throughout the world that dropped some good stuff. Their problem is the loot quality was reversed. If the World Bosses dropped a higher quality of gear than the instances, both options would still be viable.
I'd like to see things from your point of view but I can't get my head that far up my ass.
Do any of you ever have dreams based in EQ? As in the dream world of EQ is pseudo-real, and your interactions don't look like graphics but real-life? I do, on rare ocassions.
Last night I had a dream that I was doing something in Rathe Mtns with Fluidia (of all people...I don't think he liked me much) and we were trying to find Purgatorii while running from bad guys chasing us. It was really weird. I've been trying to work it out in my head how I suddenly dreamed about EQ and those certain characters.
Usually I can pinpoint something that I did/thought about/saw the day before to spawn a dream like that, but sometimes I have entirely wild out of the blue dreams.
Singollo wrote:Do any of you ever have dreams based in EQ? As in the dream world of EQ is pseudo-real, and your interactions don't look like graphics but real-life? I do, on rare ocassions.
Last night I had a dream that I was doing something in Rathe Mtns with Fluidia (of all people...I don't think he liked me much) and we were trying to find Purgatorii while running from bad guys chasing us. It was really weird. I've been trying to work it out in my head how I suddenly dreamed about EQ and those certain characters.
Usually I can pinpoint something that I did/thought about/saw the day before to spawn a dream like that, but sometimes I have entirely wild out of the blue dreams.
It's been a long, long time, but yeh, I have. Only thing is... I dreamt the UI, too. (I've also had text-based dreams, which are REALLY surreal.)