GStar 2011 Trailer
http://www.youtube.com/watch?v=Ae5kJlhZI94
interview
http://news.mmosite.com/content/2011-11 ... er_1.shtml
Q: Would you please share with us why you selected Hack and Slash as the genre for Lineage Eternal?
A: Actually, the Hack and Slash in Lineage Eternal different from Diablo or other games. Lineage Eternal is more than a Hack and Slash game. Players have to make flexible use of attack, defense and dodge in order to survive. Aside from that, the game's rhythm and tempo is different from Hack and Slash games, so we can only say Lineage Eternal is close to Hack and Slash genre.
Q: Will Lineage Eternal be an MMO without instances?
A: Not exactly. The game still provides instances where players experience the main storyline content without being interfered by other players. In fact, Lineage Eternal lays the most stress on partying fun, which is the most appealing part of the game.
Q: Will large-scale battles be available in Lineage Eternal like in other two Lineage installments?
A: Sure. In terms of multiplayer vs. multiplayer, large-scale warfare will be one of the most important systems. As for siege war, it is still under discussion. Besides, for the moment we haven't yet decided whether to add PVP combat focusing on specific strongholds. And the number of maps and allowed participants are still in adjustment. In short, Lineage Eternal differs greatly from Lineage 2.
Q: Where is the game set?
A: Though like the other two Lineage installments, Lineage Eternal is also set in Aden Continent, it is very likely new regions will be added. According to the background time, Lineage 2's story happened the earliest, followed by Lineage and Lineage Eternal.
Q: Please tell us something about the classes and skills in Lineage Eternal.
A: We haven't decided which class/classes to be added when we started the test. In addition to the 3 new classes made public before, it is expected that 2-3 more classes will be playable in the game. Take Elemental Archers for example, they are capable of shooting arrows at multiple enemies. Players can launch an area of effect attack through holding down the mouse button. Arrows will fall like raindrops.
Q: Please talk about the PK gameplay offered in Linage Eternal.
A: There are PK places in the previous two Lineage games. Disputes arose from time to time among the players. Though we feel it indeed affects the players emotionally, we still plan to introduce PK places into Lineage Eternal.
Q: Concerning the drag and hold skills, will you apply a more complicated system?
A: As a speed-centric game, if we apply more complicated mouse controls, players can hardly enjoy the game. Therefore, we will adopt a more intuitive system involving lines, circles and the like. When skills are released, the use rate of keyboard and mouse will account for 30% and 70% respectively.
Q: Could you please say something about the in-game races?
A: So far, only the human race is made available in the game. We attach great importance to the balance between players.